INDEPENDENT KINGDOM STRATEGY · IN DEVELOPMENT

Build a kingdom.
Keep your word.

Bannerhold is a kingdom strategy game built around progress, alliances, and a fair fight. Follow the work as it happens. Help shape what comes next.

✦ Android first. No paid competitive advantage.

CITY VIEW / 001
Early Unity city prototype showing a green landscape and buildings
EARLY PROTOTYPEUNITY · ANDROID
STRATEGY OVER SPENDING

A first look inside the city.
Work in progress — visuals will evolve.

01 / THE CHRONICLESA game built in the open ↓

FROM THE WORKSHOP

Small steps. Real progress.

Playable milestones, experiments, and a closer look at the decisions behind the game.

All updates ↗
✦

Nothing here yet. This is where the next chapter begins.

THE OATH WE TAKE

Your strategy should matter more than your spending.

We are building a competitive world where purchases do not buy power. Cosmetics will belong to individual kingdoms. The full economy and balance are still being designed.

01

Build with purpose

Develop your city, manage resources, and choose your next upgrade.

02

Stand together

Alliances and shared territory are part of the planned world.

03

Earn your advantage

Progress through play. Cosmetic purchases will not grant competitive power.

THE ROAD AHEAD

One milestone at a time.

A direction for development, rather than a promise of release dates.

Roadmap ↗
✦

Nothing here yet. This is where the next chapter begins.

A SEAT AT THE TABLE

A better kingdom starts with an idea.

Suggest a feature, share a concern, or tell us what makes a strategy game worth playing. Every submission is reviewed.

Share an idea ↗